ERRA, UGO
 Distribuzione geografica
Continente #
NA - Nord America 8.649
AS - Asia 2.741
EU - Europa 2.411
SA - Sud America 287
AF - Africa 60
OC - Oceania 26
Continente sconosciuto - Info sul continente non disponibili 8
Totale 14.182
Nazione #
US - Stati Uniti d'America 8.455
CN - Cina 1.052
SG - Singapore 693
UA - Ucraina 448
VN - Vietnam 404
IT - Italia 358
DE - Germania 356
HK - Hong Kong 286
RU - Federazione Russa 268
BR - Brasile 221
GB - Regno Unito 214
SE - Svezia 183
FR - Francia 170
FI - Finlandia 166
CA - Canada 164
IN - India 69
IE - Irlanda 58
TR - Turchia 47
JP - Giappone 43
PL - Polonia 43
BD - Bangladesh 34
ES - Italia 27
NL - Olanda 26
ZA - Sudafrica 26
BE - Belgio 25
AU - Australia 24
AR - Argentina 23
MX - Messico 17
CZ - Repubblica Ceca 15
EC - Ecuador 12
ID - Indonesia 12
LT - Lituania 11
MY - Malesia 10
AT - Austria 9
KR - Corea 9
PH - Filippine 9
UZ - Uzbekistan 9
CO - Colombia 8
EU - Europa 8
MA - Marocco 8
PK - Pakistan 8
VE - Venezuela 8
CL - Cile 7
IQ - Iraq 7
TW - Taiwan 7
AE - Emirati Arabi Uniti 6
SA - Arabia Saudita 6
DZ - Algeria 5
TN - Tunisia 5
LU - Lussemburgo 4
NP - Nepal 4
TH - Thailandia 4
CH - Svizzera 3
DK - Danimarca 3
IR - Iran 3
JM - Giamaica 3
PT - Portogallo 3
PY - Paraguay 3
RO - Romania 3
SK - Slovacchia (Repubblica Slovacca) 3
AZ - Azerbaigian 2
BA - Bosnia-Erzegovina 2
BG - Bulgaria 2
BO - Bolivia 2
CI - Costa d'Avorio 2
CY - Cipro 2
DO - Repubblica Dominicana 2
EG - Egitto 2
ET - Etiopia 2
JO - Giordania 2
KE - Kenya 2
LV - Lettonia 2
MD - Moldavia 2
NO - Norvegia 2
PE - Perù 2
PS - Palestinian Territory 2
UG - Uganda 2
AL - Albania 1
AM - Armenia 1
AO - Angola 1
BB - Barbados 1
BM - Bermuda 1
BW - Botswana 1
BY - Bielorussia 1
CR - Costa Rica 1
EE - Estonia 1
GA - Gabon 1
GE - Georgia 1
GR - Grecia 1
GT - Guatemala 1
HN - Honduras 1
IL - Israele 1
KG - Kirghizistan 1
KW - Kuwait 1
KZ - Kazakistan 1
LA - Repubblica Popolare Democratica del Laos 1
LB - Libano 1
NC - Nuova Caledonia 1
NI - Nicaragua 1
NR - Nauru 1
Totale 14.172
Città #
Woodbridge 944
Ashburn 915
Fairfield 879
Houston 590
San Jose 434
Ann Arbor 427
Jacksonville 405
Dallas 399
Seattle 355
Singapore 351
Chandler 336
Wilmington 301
Cambridge 291
Hong Kong 273
Beijing 259
Dong Ket 219
Nanjing 201
Boardman 150
The Dalles 123
Munich 122
Toronto 115
Kent 92
Los Angeles 92
Lauterbourg 88
Nanchang 79
Council Bluffs 78
Princeton 77
Moscow 71
Helsinki 67
Ho Chi Minh City 63
New York 62
Chicago 58
London 58
Ogden 54
Turku 51
Buffalo 48
Milan 48
Dublin 42
Hanoi 42
Santa Clara 38
Warsaw 35
Kunming 34
San Diego 34
Shenyang 33
São Paulo 32
Tianjin 29
Kocaeli 28
Frankfurt am Main 27
Tokyo 26
Camerino 25
Orem 25
Taranto 24
Potenza 23
Brooklyn 22
Hebei 22
Johannesburg 21
Atlanta 20
San Francisco 20
Denver 19
Pune 18
Guangzhou 17
Jiaxing 17
Phoenix 17
Changsha 16
Chennai 16
Jinan 16
Ottawa 16
Stockholm 15
Amsterdam 14
Hangzhou 14
Lanzhou 14
Naples 14
Shanghai 14
Boston 13
Cancellara 13
Ningbo 12
Rome 12
Brno 11
Manchester 11
Melbourne 11
Montreal 11
Poplar 11
Taizhou 11
Zhengzhou 11
Ankara 10
Gloucester 10
Haiphong 10
Verona 10
Brussels 9
Centro 9
Düsseldorf 9
Falkenstein 9
Menlo Park 9
Rio de Janeiro 9
Washington 9
Da Nang 8
Des Moines 8
Norwalk 8
Nuremberg 8
Nürnberg 8
Totale 10.284
Nome #
Real-time Adaptive GPU multi-agent path planning 277
Toward Real Time Fractal Image Compression Using Graphics Hardware 267
A Mixed Reality Application for Multi-Floor Building Evacuation Drills using Real-Time Pathfinding and Dynamic 3D Modeling 258
Interactive 3D Environments by using videogame engines 256
Applications of mobile augmented reality to water resources management 238
A client-server framework for the design of geo-location based augmented reality applications 217
VENNFS: A Venn-Diagram File Manager 216
Experiences in Development of an Augmented Reality Dressing Room 212
An efficient GPU implementation for large scale individual-based simulation of collective behavior 210
A GPU-based interactive bio-inspired visual clustering 209
Exploring the effectiveness of an augmented reality dressing room 209
Some Real Experiences in Developing Virtual Environments 208
Mobile Augmented Reality for flood events management 206
GPU Cost Estimation for Load Balancing in Parallel Ray Tracing 204
Personalizable edge services for Web accessibility 202
Exploiting GPUs for multi-agent path planning on grid maps 201
Using the GPU to Green an Intensive and Massive Computation System 201
Load balancing in mesh-like computations using Prediction Binary Trees 200
Approximate TF–IDF based on topic extraction from massive message stream using the GPU 196
Parallel Hierarchical A* for Multi Agent-based Simulation on the GPU 195
Distributed modeling of use case diagrams with a method based on think-pair-square: Results from two controlled experiments 192
DeepFlash: Turning a flash selfie into a studio portrait 190
Frequent Items Mining Acceleration Exploiting Fast Parallel Sorting on the GPU 189
On the use of virtual reality in software visualization: The case of the city metaphor 188
Virtual Reality Interfaces for Interacting with Three-Dimensional Graphs 186
Fuzzy shape Classification exploiting Geometrical and Moments Descriptors 184
A visual adaptive interface to file systems 184
Software Entities as Bird Flocks and Fish Schools 182
Synchronous Communication Media in the Software Requirements Negotiation Process 182
Assessing communication media richness in requirements negotiation 179
A methodological evaluation of natural user interfaces for immersive 3D Graph explorations 179
Visualizing the evolution of software systems using the forest metaphor 176
Converting night-time images to day-time images through a deep learning approach 173
An Architecture for Distributed Behavioral Models with GPUs. 171
Implementation of a Coin Recognition System for Mobile Devices with Deep Learning 170
An Interactive Bio-inspired Approach to Clustering and Visualizing Datasets 167
Engineering an advanced geo-location augmented reality framework for smart mobile devices 166
On the effect of exploiting gpus for a more Eco-sustainable lease of life 165
An infrastructure for remote virtual exploration on PDAs 164
BehaveRT: A GPU-Based Library for Autonomous Characters 163
Ambient Occlusion Baking via a Feed-Forward Neural Network 163
Software systems as archipelagos of atolls 162
GPU Accelerated Multi-agent Path Planning Based on Grid Space Decomposition 160
SLAM map application for tracking lights on car dashboards 159
Towards the Visualization of Software Systems as 3D Forests: the CodeTrees Environment 154
Comparing two Communication Media in Use Case Modeling: Results from a Controlled Experiment 154
Visualizing the Evolution of Software Systems using the Forest Metaphor 153
Some Considerations on the Design of a P2P Infrastructure for Massive Simulations 153
Experiences with Mesh-like computations using Prediction Binary Trees 152
Experiences with Shape Classification through Fuzzy c-Means Using Geometrical and Moments Descriptors 152
Eurographics Italian Chapter Conference 2008 151
A New Method for Cooperatively Modeling Use Case Diagrams in the Context of Global Software Development 146
The city metaphor in software visualization: feelings, emotions, and thinking 144
Solid angle based ambient obscurance in image space 139
Visualising a software system as a city through virtual reality 138
A GPU-based Method for Massive Simulation of Distributed Behavioral Models with CUDA 137
BoidVR: An Agent Simulation Environment Based on Freehand and Virtual Reality 135
On Estimating the Effectiveness of Temporal and Spatial Coherence in Parallel Ray Tracing 135
Assessing Think-Pair-Square in Distributed Modeling of Use Case Diagram 133
Massive simulation using GPU of a distributed behavioral model of a flock with obstacle avoidance 128
A Preliminary Investigation on a Multimodal Controller and Freehand Based Interaction in Virtual Reality 127
Hand-draw sketching for image retrieval through fuzzy clustering techniques 125
A Flexible and Extensible GPU-Based Library for Real-Time Massive Simulations of Behavioral Models 123
ARTISTA: Redefining Pottery Design with Virtual Reality and Physically Simulated Clay 122
Terrestrial Laser Scanning for Surveying and 3D Modelling of Underground Built Heritage: A Case Study of Hypogea in the Sassi of Matera 121
Freehand-Steering Locomotion Techniques for Immersive Virtual Environments: A Comparative Evaluation 121
Real Positioning in Virtual Environments Using Game Engines 119
GraphVR: A virtual reality tool for the exploration of graphs with HTC vive system 119
Turning a Smartphone Selfie into a Studio Portrait 119
Virtual Reality Laboratories in Engineering Blended Learning Environments: Challenges and Opportunities 114
Collaborative Visual Environments for Evidence Taking in Digital Justice: A Design Concept 114
A preliminary investigation of deep emotion-based classification from natural language text 113
Fractal Compression Approach for Efficient Interactive Terrain Rendering on the GPU 108
A Preliminary Investigation into a Deep Learning Implementation for Hand Tracking on Mobile Devices 107
An Educational Approach for Mixed Reality Visualization of Agro-meteorological Parameters 104
StreamflowVL: A virtual fieldwork laboratory that supports traditional hydraulics engineering learning 102
Human segmentation in surveillance video with deep learning 102
A Validation Approach for Deep Reinforcement Learning of a Robotic Arm in a 3D Simulated Environment 99
Revolutionizing Media and Gaming with AI: Advancements in Body Measurement Calculation, Motion Tracking, Gesture Recognition, and Upper Limb Segmentation 97
A Low-Cost Full Body Tracking System in Virtual Reality Based on Microsoft Kinect 95
Solid and Effective Upper Limb Segmentation in Egocentric Vision 95
Unmanned Aerial Vehicle for Precision Agriculture: A Review 94
A Mixed Reality Approach for Innovative Pair Programming Education with a Conversational AI Virtual Avatar 91
TreeSketchNet: From Sketch to 3D Tree Parameters Generation 88
A Methodological Approach for Unveiling the Evolution of Frescoes Through a Virtual Reality 87
A Deep Learning approach for the Motion Picture Content Rating 86
Vision-enhanced Peg-in-Hole for automotive body parts using semantic image segmentation and object detection 81
TryItOn: A Virtual Dressing Room with Motion Tracking and Physically Based Garment Simulation 80
AvatarizeMe: A Fast Software Tool for Transforming Selfies into Animatable Lifelike Avatars Using Machine Learning 80
VICO-DR: A Collaborative Virtual Dressing Room for Image Consulting 79
Exploring Upper Limb Segmentation with Deep Learning for Augmented Virtuality 79
Egocentric upper limb segmentation in unconstrained real-life scenarios 79
Enhancing Art Therapy with Virtual Reality and Hand Gesture Recognition: A Case Study in Pottery Modeling 77
Sustainable water management: Virtual reality training for open-channel flow monitoring 76
StreamFlowVR: A Tool for Learning Methodologies and Measurement Instruments for River Flow Through Virtual Reality 67
Design and implementation of a web-based collaborative authoring tool for the virtual reality 67
A Large Language Model-Driven Architecture for Intuitive Interaction in Virtual Reality Environments 20
On the need of new educational curricula in the field of space technologies and their applications 19
FlyAI: A Unified NLP and Computer Vision Framework for Autonomous Drone Mission Programming 19
MRescue: A mixed reality system for real-time navigation and rescue in complex multi-floor buildings 17
Totale 14.512
Categoria #
all - tutte 61.415
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 61.415


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021572 0 0 0 0 0 0 0 0 0 170 158 244
2021/2022935 95 134 125 134 49 29 45 64 46 22 20 172
2022/2023852 108 2 22 144 87 104 3 92 206 16 45 23
2023/2024604 53 26 56 36 41 79 25 44 96 6 31 111
2024/20251.634 75 28 227 46 65 83 201 116 184 63 273 273
2025/20264.218 286 252 487 619 555 442 742 171 294 370 0 0
Totale 14.529