Immersive virtual environments offer a natural setting for educational and instructive experiences for users, and game engine technology offers an interesting, cost-effective and efficient solution for building them. In this paper we describe an ongoing project whose goal is to provide a virtual environment where the “real” location of the user is used to position the user’s avatar into the virtual environment.

Real Positioning in Virtual Environments Using Game Engines

ERRA, UGO;
2007

Abstract

Immersive virtual environments offer a natural setting for educational and instructive experiences for users, and game engine technology offers an interesting, cost-effective and efficient solution for building them. In this paper we describe an ongoing project whose goal is to provide a virtual environment where the “real” location of the user is used to position the user’s avatar into the virtual environment.
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Utilizza questo identificativo per citare o creare un link a questo documento: http://hdl.handle.net/11563/13329
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