Reconfigurable Enterprises (REs) represent production networks made of different and geographically dispersed plants that, in case of unpredictable market changes, can be reconfigured in order to gather a specific production objective. However, REs effectiveness and efficiency depend on the extent to which global performance is obtained. Basically two approaches are available to reach coordination: centralised or decentralised planning tools. In this paper, the authors propose a novel cooperative game theoretical approach for distributed production planning at high level of a RE; the proposed approach has been benchmarked in front of both a distributed one, based on negotiation, and a centralized one.

High Level Planning of Reconfigurable Enterprises: a Game Theoretic Approach

RENNA, PAOLO;
2006-01-01

Abstract

Reconfigurable Enterprises (REs) represent production networks made of different and geographically dispersed plants that, in case of unpredictable market changes, can be reconfigured in order to gather a specific production objective. However, REs effectiveness and efficiency depend on the extent to which global performance is obtained. Basically two approaches are available to reach coordination: centralised or decentralised planning tools. In this paper, the authors propose a novel cooperative game theoretical approach for distributed production planning at high level of a RE; the proposed approach has been benchmarked in front of both a distributed one, based on negotiation, and a centralized one.
2006
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11563/6142
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